Michigan 4-H Robotics Workshop

Date: March 12, 2016 - March 13, 2016
Time: 9 a.m.
Location: Kettunen Center, Tustin, MI
Contact: Jan Brinn at brinn@anr.msu.edu or 269-673-0370 or Kristy Oosterhouse at oosterh6@anr.msu.edu or 517-543-2310

Date: March 12-13, 2016 Location: 4-H Kettunen Center, Tustin, MI Cost includes all meals, lodging and resources 4-H Member and Volunteer: $72.00 Non 4-H Member or Volunteer: $128.00 Track Descriptions: A. LEGO Mindstorms EV3 Explore programming and building with LEGO Mindstorms EV3 robotics! Participants in this hands-on session will learn about the components with an EV3 robot, how to build EV3 robots and modify them for challenges, and how to program the robot (including sensors). Learn about how to start a robotic club using the EV3s, different competitions available with the EV3s and ideas for advanced challenges and scientific uses to try in your club! B. ROV Participants in the Underwater ROV track will have the opportunity to design, build, and test drive an underwater ROV. The session will begin with a brief presentation outlining the basics of ROV construction, what they are used for, and careers in marine technology. Participants will then work in teams to build a kit ROV and pilot the vehicle through underwater mission tasks. Participants will learn some basic soldering, circuits, buoyancy, and tether management as well as piloting. Acquire the knowledge, skills, and resources to effectively mentor youth in designing and building an ROV, including participating in competitions such as the Great Lakes Regional MATE ROV competition. C. VEX VEX Robotics offers youth a rich exciting platform to immerse themselves into STEM (science, technology, engineering and mathematics) through the fun of building robots. The versatility of VEX allows youth the opportunity to build whatever they imagine. During the two-day VEX robotics workshop you will explore a variety of activities you can use to engage youth in an exploration of robotics. D. Junk Drawer Robotics Explore engineering with everyday household items! Using the engineering design process, participants in this track will design and build a variety of articles – from a catapult and clip-mobile to a robotic arm and more - using materials straight out of the ‘trunk of junk’. Learn how to engage youth in science and engineering in a fun way! Activities from this track can easily be done with any type of youth group. You don’t have to be a scientist – just get creative with your ‘junk’ and have fun!

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